/*
 * main.cpp
 *
 *  Created on: Aug 13, 2011
 *      Author: Squall_Chua
 */

#include <windows.h>
#include "core/GameEngine.h"

int WINAPI WinMain(HINSTANCE, HINSTANCE, LPSTR, int)
{
	if(GAMEENGINE.Initialize())
	{
		GAMEENGINE.Start();

		GAMEENGINE.Shutdown();
	}

	return 0;
}
